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3D Artist (Generalist)

Creating with curiosity,
guided by craft.

I'm Naura Athaya, a 3D Artist with experience across visual effects, motion design, and commercial production. I enjoy bringing ideas to life through a balance of artistic vision and technical craft. (Modeling • Look Development • Lighting • Rendering • Motion Design)

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Selected Work
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Nothing Ear 2
⧉ 4
Nothing Ear 2 3D Product Visualization and Key Visual
Valorant Champions Tour (VCT) Ascension Pacific 2024
⧉ 6
Valorant Champions Tour (VCT) Ascension Pacific 2024end-to-end 3d opening sequence
Kopi Kenangan - Dreamy Choco Series
⧉ 5
Kopi Kenangan - Dreamy Choco Series3D Papercut Concept, Modeling and Animation
Fatigon Spirit
Fatigon Spirit3D environments, crowd simulation, lighting and rendering
Acnes X Peko-chan
Acnes X Peko-chan3D product shot
Bejo Jahe Merah
⧉ 8
Bejo Jahe Merah3D asset creation, lighting, rendering, and camera work
Blunies Deodorant
⧉ 5
Blunies Deodorantsocial media promotional content
Femmy Fyber #EveryBodySlay
Femmy Fyber #EveryBodySlay3D set extensions, animation, lighting and rendering
Republikorp Indonesia
Republikorp Indonesia3D Environment, drone asset modeling, animation, lighting and rendering
Oppo X UCL 2025
Oppo X UCL 2025 3D environments, animation, and camera tracking
Kusuka Chips
Kusuka Chips 3D asset creation, animation, lighting and rendering
Sasha Hair Colorant
Sasha Hair Colorant3D product animation
J&T Express 9th Anniversary
J&T Express 9th Anniversary3D plane modeling and texturing
Maruchan Midori no Tanuki - Cup Udon
Maruchan Midori no Tanuki - Cup Udon3D Environment
Chrome-skinned stylized face wrapped in iridescent bubbles on a red ground
Chrome Muse3D illustration
Cute stylized character in a glossy orange candy world
Powerpuff Danielle (Powerpuff Girls X NewJeans)3D motion loop fan art
Stylized doll-eyed character floating through a candy-pink dream scene
Powerpuff Minji (Powerpuff Girls X NewJeans)3D character fan art
Powerpuff Hanni (Powerpuff Girls X NewJeans)3D motion loop fan art
About Me

Beyond execution,
towards expression.

While much of my professional work is shaped by production goals, creative briefs, and technical challenges, personal projects give me space to explore new ideas and visual directions.

I'm particularly drawn to atmosphere, world-building, and the balance between the familiar and the slightly surreal—creating visuals that feel both inviting and a little bit unexpected.

They allow me to experiment, stay curious, and develop the creative voice that continues to shape my work as an artist.

Working with: Blender • Cinema 4D • Houdini • Maya • Redshift • Substance 3D Painter • Adobe Creative Cloud

More about me +
Naura Athaya artwork
Experience
3D Artist — Niice2026 — Now
Full-timeProduced 3D motion design and visual assets for commercial and brand campaigns across digital, social, and broadcast platforms.
CG Artist — Astronaut Post2023 — 26
Full-timeManaged end-to-end CG production for commercial and film VFX projects, including modeling, texturing, look development, lighting, and rendering, while occasionally supporting 3D tracking and animation.
3D Generalist — Gimbal Zen2022 — 23
RemoteModeled, sculpted, textured, and optimized realistic and stylized 3D props for AAA game productions, including procedural retopology workflow.
3D Artist — Imagia Studios2021 — 22
Full-timeCreated 3D assets, including set extensions and props, while handling texturing and rendering for Japanese VFX film and virtual production projects. Selected projects include Bungo Stray Dogs BEAST: The Movie, Tsuki no Michikake, and Produce 101 Short Program (Amazon Prime Japan)
CG Artist — Aras Design & Motion2020 — 21
ContractResponsible for 3D modeling, look development, and CGI concept creation across commercial and entertainment projects.
3D Generalist — Imagia Studios2019
InternshipResponsible for pre-visualization, 3D asset creation, and layout for Japanese animation short film.
Let's create something

beautiful together.